webgpu-threejs-tsl

Category: Tools & Productivity | Uploader: dgreenheckdgreenheck | Downloads: 0 | Version: v1.0(Latest)

Comprehensive guide for developing WebGPU-enabled Three.js applications using TSL (Three.js Shading Language). Covers WebGPU renderer setup, TSL syntax and node materials, compute shaders, post-processing effects, and WGSL integration. Use this skill when working with Three.js WebGPU, TSL shaders, node materials, or GPU compute in Three.js.

Changelog: Source: GitHub https://github.com/dgreenheck/webgpu-claude-skill

Directory Structure

Current level: tree/main/skills/webgpu-threejs-tsl/

  • 📁 docs/
    • 📄 compute-shaders.md 15.3 KB
    • 📄 core-concepts.md 10.7 KB
    • 📄 device-loss.md 9.0 KB
    • 📄 limits-and-features.md 4.9 KB
    • 📄 materials.md 8.6 KB
    • 📄 post-processing.md 13.0 KB
    • 📄 wgsl-integration.md 6.4 KB
  • 📁 examples/
    • 📄 basic-setup.js 2.2 KB
    • 📄 custom-material.js 4.2 KB
    • 📄 earth-shader.js 8.4 KB
    • 📄 particle-system.js 7.2 KB
    • 📄 post-processing.js 5.1 KB
  • 📁 templates/
    • 📄 compute-shader.js 9.3 KB
    • 📄 webgpu-project.js 6.2 KB
  • 📄 REFERENCE.md 8.8 KB
  • 📄 SKILL.md 3.1 KB

SKILL.md

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